Final Project Ideas
there're a few ideas i've had kicking around for a while; haven't really decided on anything yet, but these are the top of my list:
delta frames
- Takeshi Murata and Sven Konig have done some really cool artwork that exploits keyframed compression codecs to create an effect that looks totally fresh and new. By removing keyframes and playing only deltaframes, an image describes future movement by its past moves. I'd barked up the tree of trying to find a way to do this in max by similarly rmving delta frames, but i'm starting to think that it makes more sense to replicate the process in max, rather than using encoded video. to that end, i'll make a patch that isolates areas of movement and uses that to create masks for future frames.
performance interface (a la red panda, dervish, etc)
- i've been itchy to make a performance interface. haven't done it yet. i'd like to take a look at red panda, focus, dervish, grid pro, and any other PE's i can get my hands on and try to find some best practices in their interfaces and put together my own.
cat-pee detector
- my cats are old and they're getting a little grouchy. they're peeing on the furiture when i'm not home. can i use computer vision to distinguish bw a cat sleeping and a cat peeing? i'm not sure. ideas would be welcome.
vision-impaired assist
- my grandpa can't see so well (macular degeneration), and the VA gave him a massive CRT hooked up to a camera hooked up to a magnifying glass. wouldn't this be easier with an iSight and a laptop? if i go this route, i'll be mostly concerned w UI and accessibility issues.